At last someone posts on a serious topic worthy of discussion. Spoilers

You are kind of right in that the faithful can't really win. Even if they find a traitor at every round table there will be more traitors recruited.

In reality it is an individual game not a team game, but it is presented as a team game. The point is to survive as long as you can, whether traitor or faithful. Even that isn't very easy, but Nick's strategy of staying close to his suspected traitors is a good one, until he blurted out how he fixed the task so he will probably be killed now.

And whilst there is very little to go on there can be small clues or strategies. E.g. Alan might now get heat for forgetting he had a shield. The big dog theory was good so they should have followed that through and got rid of them both. You can also think about who would want to be a traitor (Jonathan!) and look at voting patterns etc.

However, I have always thought, like SimonOTBC, that they should make it a bit harder for the traitors by forcing them to sabotage or do more difficult murders etc.

And we have to remember it is mostly just mindless entertainment.

Posted By: Knitted Jesus on October 24th 2025 at 15:46:26


Message Thread


Reply to Message

In order to add a post to the WotB Message Board you must be a registered WotB user.

If you are not yet registered then please visit the registration page. You should ensure that their browser is setup to accept cookies.

Log in