Traitors is very successful and well done them for that success

but the whole concept is really flawed, isn't it?

The faithfuls have literally nothing to go on in finding a traitor, so the whole show is based on total guess work. There's no strategy. Save yourself, suggest it's someone else. Who cares if the person voted off is a faithful or not (until the last episode)? It makes no difference.

As soon as someone is put forward as a potential traitor, surely everyone would just go along with that and they're safe for another day. No strategy saves you from being murdered over night, so...........

"Listen Cat, I need more from you. You need to step up and help me find the traitors"

What a load of nonsense. How? Nobody can "find" a traitor as there's literally nothing to help them, apart from trying to read someone's body language. Which 9 times out of 10 they are wrong about. Series after series we've seen "oh X is acting shifty, he suggested Y and I reckon he's doing that because he's a traitor" and they all go along with it, only for X to be revealed as a Faithful. "Oh well, let's do the same thing tomorrow".

I shall write to the makers and suggest they improve the tasks so that there are genuine reasons why the traitors would want to sabotage them, and the game in general, and until they do I will continue to tut and moan throughout the show.

Thank you for listening. C21

Posted By: Charles21 on October 24th 2025 at 14:44:19


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